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Day 3 build:

It's fun. Looking forward to the final build.

It's not clear what determines how much damage the player takes so a little frustrating at times. After level 5 upgrade, the player health bar stopped refilling and the game stopped giving gold no matter how many enemies were defeated.

Bonus gold for headshots could be a nice addition.

Thank you so much for the feedback! I really appreciate it. Let me know if/when you're posting an entry and I'll check it out!

At the moment the dodging mechanic isn't implemented so yeah the damage doesn't really make sense yet. Great to hear about that bug thanks!